E3 2017: Microsoft, Nintendo, Sony
Out of the three, Microsoft, Sony and Nintendo, I felt that technically, in terms of the general gaming world, Nintendo "won" the E3 conference with the announcement of these games for the Switch: Metroid Prime 4, a true main-line Pokemon (as opposed to an off-shoot), Super Mario Odyssey, and then for the 3DS, remake of Metroid 2:Samus Returns.
I'm no longer interested in the Metroid series since Nintendo effectively killed Samus in Metroid: Other M. Samus, destroyer of planets, was depicted lower than a door mat to her commander, despite literally stating that she hates taking orders in prior Metroid games. Further, Metroid: Federation Force was disastrous. You don't even play as Samus, but rather one of the generic federation members. This is like having a Star Wars game but instead of being Han Solo, Luke Skywalker, or hell, even Princess Leia, you instead play as a generic storm trooper, and Han and Luke playing secondary roles (as NPCs, they're bartenders in-game), which no one wants.
So, Samus went from lower than door mat to even worse, not even the playable character. I have a feeling that Metroid Prime 4 may diminish Samus even further in favor of Sylux as per the director's "interest" in the character. Another red flag is that Retro Studios (who developed the Prime series) will not develop this game, but rather a "talented" team. You can see why I'm not convinced.
Another Metroid 2 Remake (AM2R), which is a free fan-made game, made me pre-order the official Nintendo remake of Metroid 2: Samus Returns for the 3DS. Of course, Nintendo placed a cease and desist against this developer. Further, when one of my YouTube buddies on a stream mentioned that he barely made any money (but made Nintendo at least $100) being a member of the Nintendo "White List" YouTube program, I cancelled my order immediately.
I'm sorry, but does a billion dollar company really need that extra $100, whereas $100 means a lot to us?
The XBox One X is an impressive console, but the only game I was interested in was the sequel, Ori and the Will of the Wisps, which I don't feel needs the graphical power of the XBox One X. Further, I noticed that the upgraded console didn't seem to include the Pro Elite Controller which again, is the absolute best controller on the market.
So I most likely won't get the X because it appears that game developers, to maximize resources and to save time, develop for the least powerful console. It doesn't make sense to program to maximize Playstation 4 Pro, and then program another set for the XBox One X.
It's more cost-effective and time-saving to develop for XBox One (which will also be almost the same code for PS4), and then the upgraded version for Playstation 4 Pro (with almost the same code for XBox One X).
At any rate, I teared up when I heard the piano music and then the trailer, so this is a pre-order for me, but for my regular One.
Out of the three E3 console conferences, I was the most excited about the multi-platform Monster Hunter World in a simultaneous world-wide release. In the past, we poor Westerners got the game one year later than Japan.
When I saw what suspiciously looked like a high definition version of the Bone Kris weapon, I was thinking, no this couldn't be Monster Hunter so as not to get my hopes up. Further, I wasn't convinced since it appeared that Nintendo's 3DS has a monopoly on this series.
But then I saw the main character carving a dead monster, and collecting items, which became even more suspicious, so when it was revealed, I shrieked with not just excitement but incredulity. It was the same reaction I had at the God of War 4 reveal during last year's E3 conference: when I saw Kratos's ugly face, I shrieked like a banshee: "KRATOS!!!", never expecting this series revival.
The 3DS Monster Hunter series was problematic due to the dreadful draw distance and pop-ins, not to mention the 240p (?) graphics. I saw what appeared to be a blue herb that I should collect for the insect glaive weapon, but upon approach, it was actually a blue Velocidrome monster. That's pretty bad. This will not be a problem with the much more powerful current consoles and PC.
My friend was going to do co-op with me, but when he saw Monster Hunter Generations on my new new New New large 3DS (there is yet another iteration of the 3DS called 2DS), he said it hurt his eyes, so understandably, he refused out of health concerns.
At any rate, this was the biggest announcement to me in the whole E3 Conference, even surpassing the Beyond Good and Evil 2 announcement, and I already knew about God of War 4, the Horizon Zero Dawn DLC, and Ni No Kuni 2, so they didn't hold the same surprising excitement.
However, I was very impressed with the Spider-Man trailer as it brought something new to the table. Peter Parker actually came across as instantly likable in Insomniac's game, which was lost on Hollywood's past Spider-Man movies. How is it possible that Andrew Garfield came across as bland, despite being a charismatic actor?
If what was shown is true gameplay footage, I'm extremely impressed with the polish, steady frame-rate and interesting game mechanics with use of web-shooter. Further, Insomniac Games is a superb game developer. I'm hoping that Sony doesn't pressure Insomniac to publish this game this fall to "compete" with Super Mario Odyssey, as I would prefer it to be delayed to 2018 if needed for extra polish.
Because of the Monster Hunter World announcement, and the never before seen gameplay of Spiderman, as well as upcoming God of War 4, Horizon DLC, Ni No Kuni 2, for me, Sony "won" the E3 conference.